

In Curves mode, the Animation Curves Allows you to add data to an imported clip so you can animate the timings of other items based on the state of an animator. Whichever mode you use to view, the curves still exist - the Dope Sheet mode just gives you a simplified view of the data showing only when the keyframes occur. With the Animation View in Dope Sheet mode, the animated values for each property appear only as linear tracks, however in Curves mode you are able to see the changing values of properties visualised as lines on graph.

In the property list area of the Animation View (on the left), all the currently animated properties are listed. More info See in Glossary, any animatable property can have an Animation Curve, which means that the Animation Clip controls how that property changes over time.

It is a simple “unit” piece of motion, such as (one specific instance of) “Idle”, “Walk” or “Run”. In an Animation Clip Animation data that can be used for animated characters or simple animations.
